Building a multiplayer Flappy bird game over scalable WebSockets using Ably
Hi there!
In this video Ably's Dev Advocate, Srushtika Neelakantam, shows you how to build a multiplayer game of Flappy bird that you can play online with anyone. Along the way, you'll learn about the various networking strategies and realtime messaging concepts to build scalable multiplayer games over WebSockets using Ably.
See the live gameplay of this project: https://www.youtube.com/watch
- Full GitHub project for the latest files and updates: https://github.com/Srushtika/multiplayer-flappy-bird/
- Check out Ably's realtime messaging service: https://www.ably.io
- Learn more about networking for multiplayer games: https://go.ably.io/space-invaders-article
- Learn more about WebSockets and other realtime concepts: https://www.ably.io/concepts/
- Multiplayer gaming framework with client-server architecture (coming soon)
- Multiplayer gaming framework with p2p architecture https://github.com/ably/tutorials/tree/tutorial-p2p-vue
This is Part 2 of a three-part series, check out the other videos below:
For any questions or ideas, reach out to Srushtika on Twitter: https://twitter.com/Srushtika or drop an email to devrel@ably.io