Multiplayer

New York, NY, USA
2023
  |  By Vladi Stevanovic
We released two big updates to our Sketches feature: a much improved UI and a dedicated link in the navigation bar. You can now visually convey your ideas, designs, and plans effortlessly.
  |  By Vladi Stevanovic
Multiplayer brings every piece of the system design puzzle into a single platform. By integrating with GitHub, GitLab, and BitBucket repositories, we enable users to access, view, and (in the future) modify source code within the context of their platform's design.
  |  By Steph Johnson
Engineering teams need a collaborative tool purpose-built for the complicated and multi-layered system architectures that underpin most companies’ operations.
  |  By Thomas Johnson
Minimum Viable Architecture plays a critical role in the success of your MVP. Learn how to avoid the most common pitfalls in implementing this strategic approach.
  |  By Vladi Stevanovic
Regardless of whether an engineering team is colocated, remote, or hybrid, they face the same inherent communication pitfalls. This article explores strategies to address them.
  |  By Vladi Stevanovic
To effectively guide the evolution of a software system and ensure its long-term stability and maintainability, it’s crucial to understand the phenomena of architectural drift and erosion.
  |  By Thomas Johnson
Check out the features and improvements we've rolled out to enhance the user experience for teams working on system architecture with our tool.
  |  By Thomas Johnson
All the reasons why backend development today feels harder, or, at the very least, vastly more complex than 20 years ago.
  |  By Steph Johnson
We are thrilled to announce the public beta release of Multiplayer, a platform created to transform the way teams design, develop, and manage distributed software.
  |  By Vladi Stevanovic
The most significant relief from performance issues and costly technical liabilities comes from resolving architectural technical debt. This blog post delves into the best strategies to achieve that.

Multiplayer is a collaborative platform that makes it easier for teams to work on distributed software.

By connecting to your services and your code, it brings together disconnected SaaS services and shows dependencies so users can make changes to backend software without breaking things. It also offers platform version control, visualization, and deep integrations with third party providers, so teams have an always up-to-date picture of their SaaS sprawl and a better way to work on distributed systems.

A collaborative tool for teams that work on system design and architectural documentation:

  • Effortless Architecture Visualizations: Leverage the built-in auto-layout feature to keep your platform diagram tidy and accessible.
  • Collaborate on System Design: Plan, discuss and review ideas together with everyone sharing the same view.
  • Single Source of Truth for your System Information: A central knowledge base for everything in your backend software platform

Design, develop and manage distributed software better.