On-premise vs. cloud-based mobile testing tools
In this article, we’ve broken down the pros and cons of on-premise vs. cloud-based mobile testing, so you can be confident about your next steps in choosing an approach for your team and project.
In this article, we’ve broken down the pros and cons of on-premise vs. cloud-based mobile testing, so you can be confident about your next steps in choosing an approach for your team and project.
TL;DR: GameCI is a toolbox for building Unity games, which contains a collection of Dockerized Unity Editors for different target platforms, and documentation to set up pipelines using GitLab CI and GitHub Actions. You can use GameCI with any CI platfrom that supports Docker, even with Codemagic. Alternatively, you can use Codemagic’s preinstalled Unity Editor, or install another version.
Adam Law shares some practices and processes that his team uses to ensure that their finance app continues to serve the customer in the best possible way. We’re sharing them with you in the hopes that you pick up something new for your team!
In the previous articles, we learned how to deploy the Flutter desktop for Linux, the web app with Firebase, and S3. And in this tutorial, I will show you how to build and package a Flutter Linux Desktop app with Bitrise.
Test-driven development, or TDD, is a testing method where you first convert the feature requirements to tests and then write code to make the tests pass. In this article, we take an objective look at test-driven development, its benefits, downsides, and best use cases.
The definition of end-to-end testing is as simple as “testing the application from one end to another”. A lot of the time people do generalize end-to-end testing as “testing done to test the application from beginning to end”. However, in an application, you may certainly define a beginning (generally the home page) but there can be a lot of endings. For example, one eCommerce application’s end-user flow may look like this: Another flow may look like this.
The mobile market is changing rapidly, from the explosive growth of apps and devices to the evolving complexity of software errors. The digital experience is now primary to our everyday lives.
A hands-on guide explains how to build and package Flutter Linux Desktop apps with Bitrise so you can reach more users in browsers with the same experience as on desktop devices.
In November 2020, Apple released the M1 MacBook and, one year later, the M1 Pro/Max chips. Since then, we have all read and heard from other people about the crazy performance improvements. Perhaps you already read the tweet by Jameson Williams (a staff software engineer at Reddit): So we know that M1 machines are fast, but should we use them in CI/CD to speed up our pipeline? To help answer that question, we compared the M1 mini, Mac Pro, and Mac mini for iOS and macOS builds with Codemagic.