On-premise vs. cloud-based mobile testing tools
In this article, we’ve broken down the pros and cons of on-premise vs. cloud-based mobile testing, so you can be confident about your next steps in choosing an approach for your team and project.
In this article, we’ve broken down the pros and cons of on-premise vs. cloud-based mobile testing, so you can be confident about your next steps in choosing an approach for your team and project.
Adam Law shares some practices and processes that his team uses to ensure that their finance app continues to serve the customer in the best possible way. We’re sharing them with you in the hopes that you pick up something new for your team!
In the previous articles, we learned how to deploy the Flutter desktop for Linux, the web app with Firebase, and S3. And in this tutorial, I will show you how to build and package a Flutter Linux Desktop app with Bitrise.
Test-driven development, or TDD, is a testing method where you first convert the feature requirements to tests and then write code to make the tests pass. In this article, we take an objective look at test-driven development, its benefits, downsides, and best use cases.
A hands-on guide explains how to build and package Flutter Linux Desktop apps with Bitrise so you can reach more users in browsers with the same experience as on desktop devices.
ConfigCat’s feature flag and configuration management service is now integrated with Bitrise, and their Verified Step can help you test in production, fix bugs easier, and deploy with more security.
Bitrise's Developer Relations team strives to make the lives of the mobile development community easier. In enabling mobile developers, they have developed a variety of resources… but that is just the beginning!
Here are some of the takeaways and learnings from Google I/O 2022!
A hands-on guide explains how to build, deploy, and host Flutter Web apps on Amazon S3 so you can reach more users in browsers with the same experience as on mobile devices.
We’ve just updated our Linux environments from vCPU 2-4-8 machines to vCPU 4-8-16 respectively but the credit multipliers remain the same. This price/performance boost means accelerated build times, and shorter release cycles so Android teams can ship quality apps, faster.