Using shift-left and shift-right in video games
There’s a new way to approach quality. In game testing, "shift-left" is all about catching issues earlier in the development process rather than waiting until production. @Mac Clark from Sauce Labs explains how game engines like Unity and Unreal allow for a shift-left approach using AI agents to automate testing before a game reaches players. This proactive method can help identify potential crashes and errors at the engine level, ensuring a more stable product launch.