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Perforce

Perforce + Puppet: Better Together

Our mission is to help our customers solve the hardest challenges in DevOps and we take this mission seriously. We’ve fully embraced the opportunity to grow, build stronger communities, and bring new capabilities to enterprise teams, so there’s nothing getting in the way of innovation. Our comprehensive solutions and deep domain expertise enable those same customers to address quality, security, compliance, collaboration and speed—across the technology lifecycle, at scale.

Game Asset Creation Workflow: Process, Tools, and Problems

Wondering what the typical game asset creation workflow looks like? A team’s game art process depends on several factors. Some of these include the type of game development studio they are a part of, the type of game being created, how many team members there are, and more. Read on to learn about the game art creation process, tools used in creating game art, and problems that can arise in creative workflows.

What's the Best Version Control For Designers?

Version control is an essential tool for developers. But today, development includes more than just code. Using version control for artist and designers centralizes collaboration and secures valuable digital assets. In this blog, we break down why version control is so important for designers. And we answer — what's the best version control for designers and artists? Read on to learn more + see how a media company scaled Photoshop versioning.

The Power of Perforce Open Source

Open source software (OSS) is the foundation of the digital economy. For organizations using OSS, adequately supporting that software is critical. Perforce enables teams to innovate with OSS — without the risk. They say software is eating the world, and open source is eating software. Today, open source software serves as the foundation that powers the digital economy.

Condensed Guide to Medical Device Requirements Management

Most general guidelines for requirements management are an acceptable starting point for medical device developers. Basic instructions for requirements planning, defining, prioritizing, etc. applies to almost any industry. However, medical device requirements management has to include some extraordinarily important things that some other industries can get by without. Compliance, risk management, and traceability are central to medical device development.

Stored Procedures: Native API/Native Code vs SourcePro DB

In the previous article, we walked through an example of how to use input parameter binding to send data to a MySQL database using the native MySQL C API and then compared that to the clean simplicity of using the SourcePro DB API. In this final article, we are going to walk through building an example that can invoke a stored procedure with an input parameter of the name of a new account holder and an output parameter of the new account id assigned by the database.

Strategic Partners Perforce Software and Microsoft, in Collaboration With GitHub, Announce New Gaming Initiatives

To Help Game Creators Spend Less Time Setting Up and Managing Their Pipeline, Perforce Software Debuts New Game Development Virtual Machine with Microsoft as well as Helix Core Actions with GitHub.

Perforce + GitHub - New Perforce Helix Core Actions

Building a great game involves uniting team members and their tools. But too often, developers spend more time setting up their environment and building their pipeline, rather than innovating. Perforce Software has been working with Microsoft to address these challenges. It started with the Enhanced Studio Pack. This lets studios quickly launch a pre-configured environment with industry-leading tools.

Perforce Highlights from GDC 2022

The Perforce team is at the annual Game Developers Conference (GDC) in San Francisco, CA, March 21-25. Here, the Perforce team has unveiled two exciting announcements: An ongoing partnership with Microsoft, a collaboration with GitHub, and a new Perforce product – Helix DAM Beta. Keep reading to learn more about the impact this will have on the future of game development.