It is vital that you understand how garbage collection works in Ruby to stay in complete control of your app’s performance. In this post, we will dive into how to implement and customize garbage collection in Ruby. Let’s get going!
A recent survey from Wakefield Research finds that when enterprises build their own data pipelines, decision-making and revenue suffer.
Here at Ably, we’ve helped many people to solve some truly interesting, and at times wacky data distribution problems. Be it helping to organise transport for the healthcare sector, or acting as one of the key communication layers on a VR platform; in more and more aspects of our lives, we’re expecting online experiences to happen in realtime. Unsurprisingly though, one key use-case reemerges every time: chat.
We love abstractions. We want to make things easier for developers, teams and end users. In doing that, sometimes we build things a little bit too complex for those who don’t already understand the pain points for which the abstraction layers were built. Kubernetes is an example of this; it solves a very real, very painful problem, but it is notoriously difficult to wrap your head around.
One of the most important variables in determining the essential success of your company's IT infrastructure is the efficiency of your apps. Having a slow-running application, on the other hand, is a burden on the company's overall performance. Developers must rectify a slow application and determine the root cause of the problem promptly. The top five reasons for SaaS user churn are performance-related issues, which is a major revenue loss that can be avoided.
To work and live in today’s digital world, we are unquestionably dependent on interconnected applications. These applications might be massive and highly complex, but they’re also constructed from reusable building blocks, which we call an Application Programming Interface—the API. API adoption is on the rise across all industries. However, APIs aren’t new. They came about from the natural evolution of writing computer software.