Systems | Development | Analytics | API | Testing

What is GameCI?

TL;DR: GameCI is a toolbox for building Unity games, which contains a collection of Dockerized Unity Editors for different target platforms, and documentation to set up pipelines using GitLab CI and GitHub Actions. You can use GameCI with any CI platfrom that supports Docker, even with Codemagic. Alternatively, you can use Codemagic’s preinstalled Unity Editor, or install another version.

Flutter builds are way faster with M1 machines: A comparison of VMs

In November 2020, Apple released the M1 MacBook and, one year later, the M1 Pro/Max chips. Since then, we have all read and heard from other people about the crazy performance improvements. Perhaps you already read the tweet by Jameson Williams (a staff software engineer at Reddit): So we know that M1 machines are fast, but should we use them in CI/CD to speed up our pipeline? To help answer that question, we compared the M1 mini, Mac Pro, and Mac mini for iOS and macOS builds with Codemagic.

Continuous Performance Testing in CI Pipelines: CircleCI

With over 50,000 active organizations and 250 million workflows, CircleCI is one of the most popular networked CI platforms. When getting started with CI pipelines, teams typically want to ensure that code will compile, pass unit tests, and build a container image. After catching these low hanging fruit of syntax errors, engineering teams need to dig much further to find business logic and scalability errors.

How Automation Is Changing ALM

The DevOps model has become ubiquitous in product development, integrating teams that historically have worked in silos — to enable faster, more effective responses to business needs. At the heart of a successful DevOps pipeline is a clear workflow that is derived from the development lifecycle. While existing tools are essential to track requirements and artifacts throughout product development, these tools have not always kept up with the complexities of a CI/CD working practice.

Updating your dependencies for M1 Macs and CI/CD

TL;DR: This article covers how to update dependencies for Homebrew, CocoaPods, Carthage, Ruby, and more if you are using M1 Macs. However, for the M1 Mac minis available on Codemagic, you don’t have to do anything described in this article — everything is already preinstalled and preconfigured, so you can just use them right away.

UDO Games: With Codemagic everyone can trigger a build

UDO Games is a mobile game studio founded in Turkey in 2013. It is one of the oldest gaming companies in Ankara. Over the course of years, UDO Games has worked on hundreds of games and launched dozens of hit titles with well-known publishers. More than 70 million players have played hyper-casual games created by the studio.

What's new on Google I/O 2022 for developers: Key announcements

Sundar Pichai starts the Keynote by emphasizing Google’s mission to organize the world’s information and make it universally accessible and useful. New software features were announced, ranging from updates to Google Translate and Maps, and automated summarisation in Google Docs and Meet, all the way to the amazing Multisearch feature, to focusing more on inclusivity and equality with Google’s software, to emphasis on the security, and to multi-device experiences.

How to set up SonarQube and integrate it with Codemagic

SonarQube by SonarSource is the leading tool for continuously inspecting the code quality and security of your codebase and guiding development teams during code reviews. It is an open-source tool that has support for 29 programming languages as of the time of writing this article, and the number is growing. SonarQube’s key features include.