Systems | Development | Analytics | API | Testing

Flutter builds are way faster with M1 machines: A comparison of VMs

In November 2020, Apple released the M1 MacBook and, one year later, the M1 Pro/Max chips. Since then, we have all read and heard from other people about the crazy performance improvements. Perhaps you already read the tweet by Jameson Williams (a staff software engineer at Reddit): So we know that M1 machines are fast, but should we use them in CI/CD to speed up our pipeline? To help answer that question, we compared the M1 mini, Mac Pro, and Mac mini for iOS and macOS builds with Codemagic.

Deploy to Bitrise.io Step Changes  Bitrise Feature Updates

The recently released 2.0.7 version for the “Deploy to Bitrise.io - Apps, Logs, Artifacts” Step switched storing artifacts from AWS S3 to Google Cloud Storage, which means improvements in speed, especially for testing and deployment. For getting these improvements, please make sure you are using version 2.0.7 (or above) for the “Deploy to Bitrise.io - Apps, Logs, Artifacts” Step. We suggest locking the Step to the 2.x.x version as soon as possible to gain speed improvements instantly.

Updating your dependencies for M1 Macs and CI/CD

TL;DR: This article covers how to update dependencies for Homebrew, CocoaPods, Carthage, Ruby, and more if you are using M1 Macs. However, for the M1 Mac minis available on Codemagic, you don’t have to do anything described in this article — everything is already preinstalled and preconfigured, so you can just use them right away.

UDO Games: With Codemagic everyone can trigger a build

UDO Games is a mobile game studio founded in Turkey in 2013. It is one of the oldest gaming companies in Ankara. Over the course of years, UDO Games has worked on hundreds of games and launched dozens of hit titles with well-known publishers. More than 70 million players have played hyper-casual games created by the studio.