Top resources to level up your Flutter development skills
Flutter is a native experience with a single codebase for both iOS and Android — learn how to become a better Flutter developer with these resources.
Flutter is a native experience with a single codebase for both iOS and Android — learn how to become a better Flutter developer with these resources.
The milieu of mobile applications is intensifying across all business sectors in the world we currently live in. It is because of these users; the world is seeing high usage of mobiles to the tune of billions of transactions. Organizations are prepared to take whatever measures are necessary and develop apps that are adored by their potential users to tap into these mobile users and turn them into a loyal customer base.
Since the release of Xcode 14, numerous code signing issues have emerged, plaguing builds across various CI/CD platforms. And even though code signing process was never easy, issues like these were relatively uncommon in previous versions of Xcode, such as Xcode 13 and Xcode 12, leaving many developers worried. If you are facing some unfamiliar code signing issues with Xcode 14, while everything seems to be fine with your keys and certificates, you aren’t alone.
Accessibility testing makes weband mobile applications usable by the broadest possible audience. It makes applications accessible to individuals with vision, hearing, and other physical or cognitive conditions. Globally, corporations are concentrating on enhancing customer engagement and retention to maintain market competition. Customers for accessibility testing include individuals with disabilities, who must be considered when conducting business.
End-to-end testing is a type of software testing that checks the system as a whole from start to finish. Regression testing is software testing that checks for errors after changes have been made to the code. Both are important for the software development process. However, they are two different types of tests that serve different purposes.
The Software Development Life Cycle (SDLC) has multiple stages, which include some testing phases. System testing and acceptance testing are integral parts of the overall testing lifecycle. In system testing, we test the system as a whole. We integrate all the modules and components and verify if the system meets the expectations or not. Once we have successfully tested the system, the entire application can be handed over to the users to check for its acceptability.
Learn the best practices and steps for creating a winning mobile testing strategy. To put any idea into a practical action plan, you need a strategy. Same goes for mobile app testing: if you don’t have a strategy, you can’t test your apps effectively or efficiently. In this blog post, we’ll explain the best practices and steps for creating a winning mobile testing strategy.
Testing is an essential element of the increasingly competitive technology industry. It is an integral part of any Software Development Life Cycle or SDLC and can impact the result of all aspects of the project, such as time, cost, and quality. STLC, or Software Testing Life Cycle, is a series of operations carried out by the testing team to ensure the quality of the software or product, and it solely addresses the testing phases. Knowing the entry and exit criteria for STLC is essential.
Several testing procedures and techniques find flaws throughout the Software Testing Life Cycle, abbreviated STLC. Defect leakage measures the percentage of problems that leak from one testing stage to the next, demonstrating the efficacy of testing. However, because certain defects, faults, and mistakes are present at the most internal level of the program, even the most well-known and efficient testing processes cannot locate and identify them all.
In the latest instalment of our interviews speaking to leaders throughout the world of tech, we’ve welcomed Ricardo Michel Reyes, Chief Science Officer at Erudit AI.