The latest News and Information on Software Testing and related technologies.
One morning, you realize you have a great idea for an API. You discuss it with your team, then start building out the business case and technical requirements. Where do you go from there? You could write out the business requirements for the API and then code it. Or you could describe your API in a specification language, like OpenAPI, and use that definition to improve your team's understanding of the API and do some early testing. But are either of these the best solution?
New software has to be thoroughly tested before it can be released to the public. As such, a software test plan is essential. The software development process is not complete without a comprehensive test plan. It details the measures you'll take to guarantee that your product or feature will function as intended and won't fail at the worst possible time for your customers.
– Thomas Schranz, CEO and Product at Blossom Over the past few decades, traditional approaches to software development have transformed from traditional waterfall methodologies to agile, which enabled development teams to focus on most viable products (MVP) for early stage demos with customers. Early feedback made teams product market fit and improved client satisfaction. With a faster time to market, digital enterprises have a competitive advantage.
The true purpose of Software Testing is to check that a product satisfies its standards or, more generally, to report on any discoveries that diminish the consumer experience. The function of a error in these more ambitious corporate objectives is more complex. Before you can release your application, you must demonstrate that it functions well and is free of bugs In the language of testing specialists, "error" often plays the role of the enemy.
TL;DR: It’s critical to deliver the latest builds of your Unity game to testers and stakeholders. You can automate this process by setting up a Codemagic CI/CD pipeline and either using public Codemagic dashboards to access build artifacts or setting up notifications in Discord with links to builds and release notes. Let’s see how we can use automation tools to share our game builds with QA testers and stakeholders!